Splinters

"Ah, you ask of splinters, my friend? Now, that's a term that carries the weight of our world. A splinter, you see, is the essence of who we are. It’s the fabric of our allegiances and the root of our conflicts.

"Each splinter is a host unified under a banner, from the grand kingdoms and empires that shape our horizons to the orders and guilds that operate in the shadows or by the light of faith. They are the pulse of our lands, the ties that bind us together, and the schisms that pull us apart.

“You may identify with your neighbors in a humble village, as a citizen of a sprawling city-state, as a soldier in the army of an empire, or with a guild of thieves or order of monks; that's your splinter.

“It's the tales we tell, the songs we sing, the heroes we cheer, and the foes we scorn. It's the common spirit that unites us with our kin and the shared story that stretches through generations.

“So, when someone speaks of a splinter, they speak of more than just a name, a place, or a group of individuals. They speak of history, of identity, of a thousand stories woven into the tapestry of the Splinterlands. And whether we choose to uphold the honor of our own splinter or walk a path alone, it's the splinters that make us who we are and shape our destinies in this world we call home."

A splinter is a group united by a shared culture, identity, or goal.

They thrive in environments marked by strife, where the scramble for resources, influence, or sheer survival takes precedence. Members of a splinter unite to counter the threats looming over their shared ambitions, forging bonds of unity in response to, or in spite of, the turmoil.

However, not all splinters are born of conflict. They can also focus on peaceful endeavors, be they commerce, religion, or other benign shared interests. Still, their circumstances often teem with challenges that must be surmounted.

Anumian

The Gobson Family and its criminal enterprise

The capital and shires of the Kingdom of Lyveria

The centaur tribes of the Thunderhoof Nation

Azmarean

The tribes of Mangurun, Panopia, and Anyu

The sea elven city-state of Alcantari

The city-state of Feranon and its Anenon colonists

The aquatic Kingdom of Mar Toren

The marine gnomes’ totalitarian regime of Pimniq

Burnlander

The Ferexian Empire and its iron-fisted Ministry of Peace

Incaendium, named in honor of the legendary efreet brigade

The cinder elven city-state of Sha’ignas

The serpentine den of Sskah Den

Draykhan

The orcish tribal groups of the Duratuk Nation

The Gloridax Empire and its Dragonsguard

Khymerian

The highlander clans of Gaeltland

The Kingdom of Khymia and its Order of the Silver Shield

Mortician

The Belurocian Empire under the dictatorship of the Lord of Darkness

The revenants of the Dark Eternals collective

Praetorian

The non-governance of the Drybone Anarchists

The canisan city-state of Canicush

The dark dwarven Kingdom of Duskforge

The eclectic and charitable Republic of Fireboro

The mountain dwarven Kingdom of Grimbardun

The allied city-states that comprise the Mox Confederation

The tortisian tribes of Skegmire

The high elven Kingdom of Thanaloria

The ulund city-state of Ulundin

Other

The Chaos Empire and its Kalamenty System

The Riftwatchers and their seven geographic commands

Minor Splinters

Numerous minor splinters are scattered across Praetoria. Learn more about them here.

In Splinters
Minor SplintersLike all splinters, minor splinters are groups united by a shared culture, identity, or goal. However, they generally share some or all of the following characteristics:AlcantariSituated on an archipelago off the Wild Northeast’s eastern coast, Alcantari is an aristocratic city-state steeped in tradition and power play. Five noble families—Faedinen,…AnyuNestled in the icy tundra near the east coast of Icewall Bay in the Wild Northeast, Anyu stands as a beacon of decentralized self-governance and direct democracy. Known for their…Belurocian EmpireThe Belurocian Empire is a totalitarian dictatorship originating from the continent of Mortis. With the fall of the Wizards' Veil, the empire launched a colonization campaign and…CanicushNestled on the northern shore of Lake De’lai within the Central Fire’s Southern Highlands, the city-state of Canicush is a republic and direct democracy.Chaos EmpireThe Chaos Empire, a stratocratic autocracy, extends its influence from the northern foothills of Mount Praetorous to significant portions of neighboring continents.Dark EternalsOriginating from the continent of Mortis, the Dark Eternals are a collective of revenants unified under the leadership of the demise archon. They adhere to the belief that life is…Drybone AnarchistsLocated in the desolate Drybone Badlands of the Wild Northeast, the Drybone Anarchists are notorious for ambushing travelers and raiding neighboring settlements for slaves and…Duratuk NationOriginating from Draykh-Nahka, the Duratuk (/ˈdü-⟨r⟩æ-tük/) Nation is a confederacy of three nomadic tribal groups that ventured to Praetoria following the fall of the Wizards’…Kingdom of DuskforgeHewn into a massive cavern in the Deep’s Lower Daigendark, the Kingdom of Duskforge is an absolute monarchy governed by the Duskforge clan and its iron king or queen, who exercise…FeranonFeranon is an expansive city-state that stretches across the Strait of Makiot, off the coast of the Northeast Coastal Steppes in the Wild Northeast. With its unique tiered…Ferexian EmpireThe imposing Ferexian Empire is an oligarchy that originated from the continent of the Burning Lands. Following the collapse of the Wizards' Veil, the empire expanded its reach…Republic of FireboroNestled in the Eastern Plateau of the Great Lowlands, the Republic of Fireboro is known for its open borders and a policy of acceptance toward foreigners. Its settlements and…GaeltlandGaeltland is located in the highlands near Mount Vinterdun in Praetoria’s Pristine Northwest. It is a representative democracy composed of seven clans. Originating from the…Gloridax EmpireThe Gloridax Empire is an absolute monarchy and an aggregate of many separate polities under the supreme rule of the suam emperor. The center of the empire exercises political…Gobson FamilyThe Gobson Family is an organized criminal enterprise that operates within a strict hierarchical structure with a clear chain of command. Despite its name, its members are…Kingdom of GrimbardunCarved into the imposing heart of the Central Fire’s Northern Agniavas, the Kingdom of Grimbardun is an absolute monarchy ruled by the royal clan of Grimbard and its high king or…IncaendiumSituated on the rim of a massive caldera in the Great Plains of the Great Lowlands, the city-state of Incaendium, named in honor of the legendary brigade that ended the tyranny of…Kingdom of KhymiaHailing from the continent of Khymeria, the Kingdom of Khymia has claimed much of the Pristine Northwest’s northern area and continues to expand south. On the west coast of the…Kingdom of LyveriaThe Kingdom of Lyveria is an absolute monarchy ruled by the royal Anumian family of Wilhelm and its king or queen, who wield the ultimate governing authority. Originally hailing…MangurunSituated in the Endless Valley’s northern jungles in the Great Lowlands, Mangurun is a vibrant and dynamic tribal society. Each tribe is led by its own elders and shamans;…Kingdom of Mar TorenThe aquatic Kingdom of Mar Toren rises from the seabed off the coast of the Wild Northeast, in the waters between the Northeast Coastal Steppes and Hunger Isle. It is a…Mox ConfederationThe Mox Confederation consists of three city-states—Mox City, Meridian, and Port Continental—unified under a semi-direct democratic federal republic. The triumvirate of power…PanopiaPanopia stands as a dynamic confederation of nomadic tribes across the Northeast Coastal Steppes of the Wild Northeast. Rooted in their Azmarean origins, they have made the…PimniqIn the northern fringes of the Wild Northeast’s Northeast Machair, the autocratic Pimniq stands as a symbol of unwavering authority under its chieftain's rule, which is absolute…RiftwatchersThe Riftwatchers are an alliance of disparate races, cultures, and creeds sworn to protect the rifts between the Splinterlands and other realms and, should those rifts be…Sha'ignasSituated amid the Lower Flats of the Great Lowlands, the city-state of Sha’ignas is a monarchy governed by absolute rule. At its helm, the cinder elven royal family of Sha’ignas…SkegmireLocated in the Shimmering Coasts along the Wraitholme River in the northwest Fenmoor Basin, Skegmire is governed by tribalism, with individual sovereign tribes centralized under…Sskah DenOriginating from the Emberlands on the continent of the Burning Lands, Sskah Den began its colonization of Praetoria shortly after the fall of the Wizards’ Veil. Its capital, New…Kingdom of ThanaloriaEnsconced in the verdant western expanse of the Broken Lands’ Blackmoor Basin, the Kingdom of Thanaloria is a constitutional monarchy governed by the unique dual rule of the lord…Thunderhoof NationOriginally from the Thunder Plains of Anumun, the Thunderhoof Nation is a federation of nomadic tribes that inhabit the plains and forests of the Western Lowlands in the Broken…UlundinThe city-state of Ulundin, nestled in the sprawling plains of the Pristine Northwest's Northwest Lowlands, is a bastion of strength and discipline. A stratocracy, Ulundin…

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