
Nim Guard Captain
Venari are small and wiry rodentians with twitching noses, sharp reflexes, and sharper tempers. Their societies are built around colonies ranging from a few dozen to tens of thousands, led by dominant individuals who rise through cunning, strength, or sheer force of will. Assertive, territorial, and relentlessly curious, venari pursue anything that glitters—whether knowledge, power, or literal shiny objects—with single-minded fervor. Desire comes first. Morality, if it comes at all, lags far behind. What matters most is the hoard.
One of the largest venari colonies in Praetoria, the Broken Earth Clan, dwells beneath the Daigenloft Mountains, in a vast cavern of the Lower Daigendark known as Gonach Hollow. “Clan” is a generous term; it’s more a shifting alliance of rival factions, each maneuvering for control of the hollow’s dwindling resources. Power changes hands with alarming frequency. Disputes end in backroom deals, sabotage, or quiet disappearances. Few things last in Gonach Hollow. Not loyalties. Not leaders.
The Nim are among the few stable factions within the clan. They’re orderly, tight-lipped, and well-supplied. They control the western burrows, where Guard Captain Tarnik keeps the peace with a quiet resolve that outlasts most threats. Calm while others rage, focused while others posture, he enforces what passes for law not through cruelty, but through sheer, stubborn endurance.
It’s a thankless task. Every shift brings new fires to stamp out: turf disputes, missing shipments, murder, and worse. Much worse. He faces them all with weary pragmatism and just enough edge to keep the worst at bay. He’s not loved. He’s not feared. But in a place where both can be bought, that suits him fine.
He still carries the same sword he wielded as a youth, not because it’s valuable, but because it means something. In Gonach Hollow, not much does.